Reference

Builtins

Oscillators, filters, delays, effects — the DSP primitives you combine into patches.

Oscillators

Oscillators are the fundamental sound sources in synthesis. The osc() function is the unified interface for all oscillator types.

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Filters

Filters shape the frequency content of signals by attenuating or boosting certain frequencies.

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Envelopes

Envelopes shape the amplitude or other parameters of a sound over time. They respond to gates (sustained signals) or triggers (momentary pulses).

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Sequencing & Timing

Timing and sequencing functions create rhythmic patterns, triggers, and automation curves synchronized to the global clock.

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Delays

Delay effects create copies of a signal offset in time, enabling echoes, rhythmic effects, and spatial depth.

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Reverbs

Reverbs simulate acoustic spaces by creating many delayed, filtered reflections. Different algorithms offer different sonic characteristics.

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Modulation Effects

Modulation effects use time-varying delays to create movement and spatial interest in sounds.

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Distortion

Distortion effects add harmonic content by clipping, saturating, or otherwise mangling signals.

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Dynamics

Dynamics processors control the volume envelope of signals, reducing dynamic range or removing unwanted quiet sections.

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Math Functions

Mathematical operations for signal processing and control logic.

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Utility

Utility functions for common audio tasks like output, MIDI conversion, and signal processing helpers.

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Stereo

Stereo signal operations. Akkado tracks channel count (Mono vs Stereo) on every

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Visualizations

Inline visualizations that render directly in the editor. Each visualization is inserted as a pass-through node in the signal chain — the audio passes throug…

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